A pedagogical-friction game · Instructional design

Load-Bearing

Two bridges can look identical. Only the load test tells you which one was built.

The site engineer

“You have six lessons and twelve hours to get a class across the gorge of an argument: Was Reconstruction a success, a failure, or both — for whom? Every choice you make either adds structure under the deck or shine on top of it. From the road, nobody can tell the difference. The load can.”

Built on Micah Miner's pedagogical-friction framework (noetic friction; desirable difficulties; the artifact of learning vs. the learning). ← Games Hub

Lesson 1 of 6 Time budget: 12 hrs
Structure (members)0
Surface polish0
Maya Jordan Sam
ARTIFACT VIEW

Choose the work for this lesson — press 1–3 or click.

Mid-unit walkthrough

The principal stops by

Principal, from the doorway

Assessment day

The load test

Three tasks cross the bridge, each heavier than the last.

LOAD TEST
1 · Recall 2 · Application 3 · Transfer

Debrief

What everyone saw (artifact view)
What was there (X-ray view)
Structural integrity0
Surface polish0
Loads held0 / 3
Productive challenge0%

Who got across

*Note: All scores, stats, and achievements are illustrative models of the pedagogical friction framework, not validated learning assessment instruments.

Related: Answerable → ← Back to the Games Hub